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SanctuaryHermit - Main File

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SanctuaryHermit - Main File
Main File. FINAL Version. Please Read the Mod Description, it's important.

ERI - Main File

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ERI - Main File
Main File. FINAL Version. Please read the Mod Description, it's important.

OP2077NukaWorld - Main File

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OP2077NukaWorld - Main File
Main File. FINAL Version. Please Read the Mod Description, it's important.

Maxwell's World 1.0

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Maxwell's World 1.0
The main file. Finally, after all these years your dreams come true.

Emergency Patch 1.1

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Emergency Patch 1.1
For spooky ghost reasons, quests past quest #2 wouldn't start, despite being flagged and told to. This is a required patch that will forcibly start them, for those having trouble.

Patch 1.03

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Patch 1.03
Fixes a HUGE amount of issues, including some ones essential to progression.

Patch 1.04

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Patch 1.04
Fixes a few key issues with alias loading, and adds some extra features to let users get the true ending easier.

Patch 1.06

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Patch 1.06
Patch 1.06 is now live. This will fix some issues on heavy incinerator and firework cannon modifications, make the golly gee facility work properly, and hopefully minigames as well.

MinutemenRelooked

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MinutemenRelooked
Main folder. Extract into data. That includes the archives.

Patch 1.07

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Patch 1.07
Fixes some issues with dialogue. Yet again, and again.

A Random Dude's Story

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A Random Dude's Story
You know there is a saying: “What a nice player home. I wish they added a quest for it.” Well… That’s exactly the case. Initially started as a customizable player house, it eventually enveloped into some sort of a trash quest. Please don’t ask me why, don’t ask me what’s what. I don’t know! This is my first mod and the goal was to release a quality piece of content with original ideas and some decent post-production value. That being said, let me introduce you to A Random Dude’s Story, based on a very true story ever told!

Modern Firearms 2.5 Beta-1 (PC)

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Modern Firearms 2.5 Beta-1 (PC)
PC version of Modern Firearms 2.5 Beta-1 Version 2.5 preview: v2.5 is already running in alpha testing on 3dm forum, a beta testing on this site will be released after I have dealt with those found bugs. An incomplete change log below: New weapon category: shotguns New caliber: Remington 6.8 SPC New functionality: Caliber Change Kits New functionality: Ammunition Types. (3 types for each category, grenades, rifle rounds, shotgun shells) New weapons, namely: SMG - UZI SMG - AR57 Assault Rifle - Barrett REC-7 Assault Rifle - Styer AUG Assault Rifle - FAMAS Felin Assault Rifle - IWI TAR-21 Shotgun - Mossberg 500 Shotgun - Benelli M3 Super 90 Shotgun - Benelli M4 Super 90 Shotgun - Franchi SPAS-12 Shotgun - Striker Shotgun - AR-12 (RAS-12 concept) Shotgun - Izhmash Saiga-12 Grenade Launcher - M79 Grenade Launcher - Multiple Grenade Launcher (MGL)

Modern Firearms 2.5 Add-On: MK14 Plugin

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Modern Firearms 2.5 Add-On: MK14 Plugin
This is a simple esp file to introduce script effects, MF framework to MK14 mod. By the definition, you need BOTH Modern Firearms (2.5 Beta or later) and MK14 mod that can be found on Fallout 4 Nexus or Bethesda.net.

Elizabeth Companion

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Elizabeth Companion
Elizabeth from Bioshock Infinite as your follower.

Fallout: Capitulum Ultimum

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Fallout: Capitulum Ultimum
The Game Itself. You are a Vault Dweller, leaving your Vault to find a replacement G.E.C.K., for the two you were issued were faulty. Dried up seeds and busted circuits.

Sim Settlements 21872 1 0 5

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Sim Settlements 21872 1 0 5
This mod aims to completely change the way you think about settlements. You'll now be able to create detailed, living places with minimal effort. The ultimate goal: making every settlement a unique and awesome looking Fallout city, with perks and rewards that help you at every stage of the game.

MJC Sim Settlements Addon 1 4

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MJC Sim Settlements Addon 1 4
You MUST HAVE Sim Settlements installed to use this addon!

New Vegas Weapons v1.4

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New Vegas Weapons v1.4
Mod adds weapons from Vegas. All weapons have their unique sounds. Reload animations are "fitted" under Fallout 4. Retained all original modifications and added some new one. All weapons can find as any other weapon, buy, find on enemies and etc.

From The Akashic Records

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From The Akashic Records
This is a compilation of 4 separate Mod ESP's I have recently created (Factions Rebalanced, Better Solar Power, Shungite Water Cooler, and Genetic Roulette). All 4 ESP Files MUST Be activated in order to see all of the benefits of the mod being Installed.

Solar Power Armor

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Solar Power Armor
New Version Update: Fixed the enchantment link in the CK so that the Solar Cell Mod actually works properly now! Adds a Misc Mod to the X-01 Power Armor Torso which reduces your Fusion Core Drain to a mere 1%, by utilizing Solar Energy. I figure if I can make your settlements run on Solar, why not outfit your Power Armor with it as well. =) Requires Science Rank 3 to Construct.
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